The Galaxy M52 5G runs OneUI 3.1, Samsung's second to latest take on Android, over v.11 of Google's OS. Since the phone was launched in the fall of 2021 and it's hardly a flagship (hence not on top of the update schedule list), we weren't expecting OneUI 4 and Android 12 just yet. The old stuff is pretty okay as is, however.
The general UI is essentially no different than any other Samsung of late. There's a standard lockscreen with dialer and camera shortcuts and the usual widget options. You can have an always-on display here as well.
Lockscreen • Lockscreen settings • Shortcuts • Widgets • Always on display
For unlocking, the side-mounted fingerprint sensor is the most obvious choice. It takes a few taps to set up, and from then it's quick and reliable to unlock, whether it's your right thumb or left index finger operating it.
As with other such implementations, you run the risk of triggering the sensor by any skin contact by simply holding the phone in your pocket, resulting in a locked phone and an inoperable sensor once you do pull it out to use it. If you happen to suffer from that more often than you'd like, you can have the sensor only engage with a press on the button - otherwise, a click isn't required.
Alternatively, you can set up face unlock which works with the front camera only and is thus less secure.
Pulling the notification shade covers the entire screen underneath, even if there's just one notification card or none at all, which some might call inefficient use of space. Notification history is part of OneUI since Android 11, as are Bubbles, the chat-head style visualization of instant messenger apps.
Notification shade • Quick toggles • Quick toggles settings
Android 11's refined multimedia controls are implemented in OneUI as well - you get a stack of the active audio playback apps right below the quick toggles and swiping to the side switches between the apps. The volume control panel with its four vertical sliders lets you tweak different volumes, while Music Share allows you to play music through Bluetooth accessories connected to a friend's Samsung phone.
Yet another of the native Android 11 improvements that Samsung also includes in One UI 3 is the ability to pin apps to the top of the sheet with Share options. Permission handling, as introduced with A11 and implemented in One UI 3 serves you a new prompt for permissions every time an app requests it, letting you deny permission, allow it only while using the app, or just for this one time, with a fourth option for 'always allow' available in the settings menu.
Share options pinning • Share options pinning • Permissions handling • Permissions handling • Settings UI
Samsung's excellent theme support and rich online selection are present, as well, if you're into customization. System navigation options are available, with a few tweaks and layouts available for gestures, as well as old-school button controls, even the really-old original style, with the back button on the right side.
Homescreen • Folder view • App drawer • Themes • Navigation options
There is also the Edge panels interface, Bixby and full integration of the SmartThings platform. The Game launcher is the hub for all your games, along with options for limiting distraction while playing.
The Galaxy M52 5G relies on the Snapdragon 778G 5G chipset to do its number-crunching, and Qualcomm's popular 5G-enabled upper-midrange offering has proven to be able to crunch well enough. The octa-core Kryo 670 CPU (4x Cortex-A78-based cores and 4x Cortex-A55 ones clocked at up to 2.4GHz and 1.8GHz respectively) and Adreno 642L GPU can handle most things you throw at them, and even in base 6GB/128GB trim you shouldn't be strapped for RAM or storage.
We ran the usual set of benchmarks on the Galaxy M52 5G and got more or less the results we expected, having seen the A52s 5G and other models with the same chipset. GeekBench scores were very similar between the two and, similarly, the Galaxies are somewhat underperforming when it comes to single-core results - other SD778G devices can achieve 25 to 30% higher scores. Differences are less pronounced under multi-threaded loads.
Higher is better
Higher is better
In Antutu, the M52 5G places around the middle of the SD778G pack, ahead of the Nova 9 and the Edge 20, and behind the Xiaomi 11 Lite 5Gs. The Nord 2 and the Xiaomi 11T with their Dimensity 1200s do show an advantage thanks largely to their more powerful GPUs. As in GeekBench, here the M52 5G proves that it offers a significant leap in performance over the SD750-equipped A52 (non-S) 5G.
Higher is better
In graphics benchmarks, the M52 does reasonably well, though it's significantly outperformed by Dimensity 1200 handsets you can get for similar money. Still, its SD778G is no slouch and can put out respectable numbers, in line with similarly equipped competitors.
Higher is better
Higher is better
Higher is better
Higher is better
Higher is better
Sustained load benchmarks can't scare the Galaxy M52 5G either. We got a remarkable 98.9% stability rating in 3DMark's 20-minute stress test. In the CPU throttling test, things looked almost as solid - the phone maintained peak performance for about 21 minutes, at which point its results dropped to within 85-90% of those numbers and that's what it can sustain indefinitely, we reckon.
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