The Xperia 5 II runs Android 10 in a mostly stock-looking state with a few Sony bits added here and there. Rumor has it that Sony will push an update to Android 11 shortly after the phone's market launch, but we haven't heard official word on that yet.
There's little to set the 5 II apart from the 1 II, and both phones share the UI basics with Google's Pixel phones.
Lockscreen • Homescreen • Folder view • App drawer • Task switcher • Quick toggles
That includes the options for navigation too - you get the gesture-based system from the Pixels or the classic three-button nav bar. The pill-based method that the previous-gen Xperias used and is still available on Pixels is not an option on the Mark 2 Xperias.
The Fingerprint unlocking is the only biometric unlock method available - as was the case on the 1 II. Similarly to the bigger phone, we found the side-mounted reader to work with consistently high speed and accuracy, whether using the right thumb or the left index finger. Hence, the lack of any form face unlock is perhaps forgivable, though if you're one to often handle your phone with wet/sweaty/dirty hands, you may miss the ease of use of face unlock.
Navigation options • Back sensitivity • Biometrics security
Among the features Sony bolted on top of Android is a one-handed mode. It lets you shrink the UI to one corner by double-tapping the home button (if you're using the legacy nav bar) or by tapping on the feature's icon in Side Sense.
Speaking of, Sony's Side Sense is present as well. A pair of touch-sensitive areas on either side of the phone enables various actions, most of which user-configurable.
One particularly powerful and customizable option is the 21:9 pair shortcut feature. Through it, you simply select two apps and the relative location you want to launch them in, and then you can trigger a split-screen with the pair instantly.
With the Album duties already offloaded to Google Photos on the Xperia 1 II, the Music app is the one piece of in-house multimedia software remaining on the Xperia 5 II as well. Again, it's likely not long until this one dies down too.
Then there's Game Enhancer, itself further enhanced on the 5 II even compared to the 1 II. The basic premise is the same - it has two main interfaces, one acting as a game hub and launcher, while the other is an overlay that can be pulled out mid-game.
Performance profiles (or Game Mode) can be set on a per-game basis, but now, in addition to the "Performance preferred", "Battery life preferred" and "Balanced" profiles, there's also a 'Custom' setting, and that's where the fancy stuff is. Here you can set the screen refresh rate, and you can lock it at 120Hz regardless of whether the game supports it (though, obviously, it would make sense on the games that do).
There's also a 240Hz blur reduction setting that will make things look even smoother using black frame insertion.
Additional sliders let you select Touch response speed and the touch tracking accuracy.
H.S. power control that we saw on the Xperia 1 II is here on the 5 II as well. When you're gaming, and the phone is plugged in the charger, it won't charge the battery but will only essentially meet your current power consumption. The rationale is to limit the charging-related heat generation - H.S. stands for Heat Suppression.
The Focus settings is an array of toggles that let you disable pesky notifications, turn off adaptive brightness, disable the camera button and the side sense functionality - limit distractions.
There are also screenshot and video capture features. Video capturing can also capture footage from your selfie camera along with the game, as well as sound from your microphone. Volume level adjustments are provided. There is no direct streaming to any video platforms, though. Last but not least, a quick search function can bring up YouTube videos in a floating video for you, related to the game you are currently playing.
Game Enhancer, in-game features
The Xperia 5 II is powered by the Snapdragon 865 chipset. It's not the improved 865+ version that the cool kids got this fall, but that's fine. It's the same hardware the Xperia 1 II was kitted out with - for the six months or so between them, a plus would have looked better, though the regular 865 is, of course, plenty potent. There's 8GB of RAM, and two storage tiers are available (128GB and 256GB), with our unit being the 128GB one.
Predictably, the Xperia 5 II posted benchmark results in line with other Snapdragon 865 devices - average ones, you could say. The 865+ equipped Zenfone 7 Pro, ROG Phone 3, and Galaxy Z Fold2 have an edge in single-core CPU performance, easily explained by the higher clock of the Prime CPU core. It's an advantage that diminishes in multi-core tests where S865 overachievers post slightly higher numbers than S865+ ones.
Higher is better
Higher is better
The differences aren't as clearly defined in Antutu where the performance of all components goes into play. The Xperia 5 II does okay and outperforms the Exynos-powered Galaxy S20s and the Note20 Ultra, as well as the Kirin-powered Huawei P40 Pro, though the Sonys are around the bottom of the SD865 pack in this benchmark.
Higher is better
This middle of the road performance continues into the graphics tests. The Xperia does indeed deliver flagship-grade numbers; it just does so without standing out.
Higher is better
Higher is better
Higher is better
Higher is better
Higher is better
Higher is better
Higher is better
Higher is better
Higher is better
Higher is better
The Xperia 5 II does get warm under sustained load, in a similarly 'average' fashion - it's not uncomfortably hot, and it's not entirely cool either. Its performance does decline with repeated benchmark runs - for example, a drop of 10-12% in Antutu scores after a few runs is expected, but that's really the norm with mainstream designs (it's no ROG Phone 3 this one). In actual use, the phone never stuttered and was as fluid as any other top-tier device - just as you'd expect.
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