The Galaxy Z Fold4 runs Android 12 with Samsung's One UI 4 on top, and both the core and the overlay are in unusual incarnations. The OS is 12L - the tablet- and foldable-specific version Google introduced earlier this year on Samsung's third-gen bendy phones. One UI, meanwhile, is 4.1.1 - the extra .1 is to set it apart from the mainstream flat Galaxy builds.
Even though most of the software experience is unchanged from the Fold3, there's a lot to unpack, so let's take things in their natural order. We'll start with the Always On display, for one, because it's the first thing you normally see before unlocking the Fold, but also to illustrate a point.
It's a good example of a feature that works identically on both the inside and the cover display, depending on whether the Z Fold4 is open or not. That applies to most of the display settings, including refresh rate, brightness and color. That's a common theme - Samsung has done an exceptionally good job of differentiating between the two displays for some features, where it makes sense, while naturally leaving shared settings for others, all without breaking the general UX flow.
The lock screen is also shared between the two displays in pretty much all of its aspects, including the clock style, widget selection, and notification logic. All except for the wallpaper selection, which can be done on an individual basis for the two panels. This is one area where we feel that maybe some segmentation wouldn't hurt, though.
Lock screen: Cover display • Main display
The Home screen and App drawer, however, are superb examples of Samsung seamlessly separating out customization for the two panels. While the options here may look deceptively identical, you get to set them independently while the Z Fold4 is open and while it is closed. This includes everything from the app grid, widget selection, layout, and wallpapers. You can even have entirely different shortcuts on the two panels.
Cover home screen • Cover app drawer • Main home screen • Main app drawer
However, should you prefer to have the layout the same between the two, it's as easy as enabling the Screen mirroring feature. That will sync changes between the two UIs, and thanks to the internal display being essentially two cover screens side by side, you'll basically always see two outer home screens next to each other on the inner screen. The feature is available on the Fold3 in its current state, but we'd swear it wasn't there when it launched.
And if we label this a new feature, let's also mention something else here, that you may have spotted in a few of the screenshots above - the Taskbar. Apparently, one of the L bits from Android 12L and implemented on the Fold4 but not the Fold3 (yet?), it's a bar that shows a minimized view of the dock icons when you're away from the homescreen. You can also have it display recently used apps, and you can drag apps from there to the screen to launch them in multi-window mode. There's also a shortcut to the app drawer in the left corner too.
Who said multi-window? One of the Fold4's main attractions, the ability to have several apps displayed simultaneously in a number of configurations, is unrivaled on other foldables. For example, the simpler dual-split can either be horizontal or vertical, and no other phone seems to be allowing a top-and-bottom view.
You can control the split one way or the other by simply dragging the middle bar. Dragging is also how you can quickly and easily get content from one window to the other. The list of supported content types has been expanding and will likely continue to do so. Text and picture dragging, likely the most commonly used, is supported almost universally.
Controlling a basic two-way multi-tasking split
Clicking the dots on the middle bar provides a few options, including a quick way to swap the places of the two apps and another to change the orientation of the split. The third button saves this multi-tasking configuration as an entry in the App panel (more on that later), home screen, or taskbar.
Each app gets its own little oval control bar near the top while in multi-window mode. It can either be used to grab and drag the app for repositioning or bring up a few options with a click. These include the ability to go full-screen on the given app or collapse it further into a floating window.
Manipulating individual apps in a multi-window configuration
Samsung refers to this floating window as Pop-up View. Some apps won't cooperate fully, and some rare ones will outright refuse to go into this mode. To address that, however, One UI does include a Labs tab inside the Advanced features menu, with a toggle switch that can force multi-window and pop-up view on any app, regardless of whether the developer included support or not, with typically a pretty good success rate.
There's also a three-way multi-window split. It is a bit harder to initially set up, but once you dial it in just the way you like it, you just save it for later use in the taskbar or one of the other two spots mentioned above.
You can still drag content around in this setup and basically jump from app to app instantly. It is important to note that some apps won't necessarily be able to run concurrently while in this mode. Notable limitations include the ability to only have one video playing, both for convenience reasons and because of limitations in the Android video decoding pipeline. Some apps that do real-time updating might do it slower or put it on pause while in a small window and not in focus. It all depends on how they are coded, but overall most apps and a large chunk of Android are made to facilitate a single-app execution model first and foremost.
Nevertheless, you can even go beyond these three apps and rake multitasking even further with Pop-up View windows. You can pile up to five of these on top of a three-way split, making for a total of 8 "active" apps at the same time.
You can freely resize and drag these individual floating windows around and even set their transparency, although in most cases, that tends to add to the chaos rather than reduce it. You can also collapse the windows into what is commonly known as a "chathead". If you collapse multiple apps in this way, they will end up grouped in a folder-like manner, which helps keep things tidy.
There are other nuances and limitations to consider and discover, as well. For instance, certain apps refuse to run more than once, which is a thing Android developers can explicitly request in an app manifest for one reason or another.
Overall, Samsung went above and beyond in the multi-tasking features department. Perhaps even a bit too far in practical terms. Still, if you think there is a particular setup that will work great for your needs, chances are that the Z Fold3 can facilitate it, which is all that matters.
If you still find yourself wanting more freedom and an even more PC-like experience, the Z Fold4 does include Samsung DeX support, both wired and wireless to a monitor or TV, as well as a Windows PC, with a specific client.
On to what Samsung calls Flex mode or Flex view, a UI concept introduced on the Fold2 once the hinge could be kept stable at intermediate angles between 75 and 115 degrees. The phone is aware that it is in this physical state and lets the Android OS and any running app know. In this sense, Flex View is just a Samsung marketing term for triggering behavior already baked into modern versions of Android, specifically designed to make apps more aware of the current state of foldable displays, allowing them to adapt their UI.
The video player can do it, and so can the Gallery app. Both have their respective controls on the bottom and the content on the top. The Gallery app simply dedicates a trackpad-like touch area for navigating back and forward between images to the bottom half. A bit awkward and with limited usability, which honestly seems to often end up being the case with Flex View implementations.
The camera app is the most notable example of Flex View working in a beneficial manner. The idea is that, again, you get to have your controls on the bottom half of the display and the viewfinder on top. This is definitely useful for taking both selfies and shorts with the main camera while the phone is sitting on a flat surface. It just feels more natural.
Unfortunately, due to the fact that the main camera array and the cover display are on different sides of the Z Fold4, there is no way to leverage Flex view mode to take a selfie with the main cameras (while looking at a viewfinder). Some third-party apps are also on board, like YouTube, though it's not like its Flex view implementation is particularly for anything other than a stand replacement.
Flex view: Video player • Gallery • Camera • YouTube
For all the Fold-specific bits, a lot of the overall visual polish in the Fold's UI is actually a function of One UI itself and its ongoing refinement over the years. In that sense, many elements can be considered a "standard" Samsung affair, and you can read about those in any remotely recent Samsung smartphone review.
One of those bits does still relate to the whole productivity theme, so we'll say a few words about it as well - Edge panels, and specifically the Apps panel, which is the only one enabled by default (hardly an accident).
The Apps panel is convenient for a number of reasons. It holds a set of app shortcuts in two groups - ones you add there yourself and ones that it picks from your recent usage, though you can disable the latter. If you have 8 or fewer icons in the Apps panel, it will shrink to a single row saving you some screen estate.
There is also the ability to save any particular multi-tasking configuration as a shortcut there. This includes the apps, their relative position, and window size. Both dual and the newer triple-split multi-tasking setups can be saved, and recent setups also get automatically suggested.
What's gone missing is the Apps panel's pinning functionality, now deprecated by the Taskbar we mentioned before.
The Galaxy Z Fold4 is equipped with the Snapdragon 8+ Gen 1 - Qualcomm's latest. There's no regional divide with the Samsung foldables like there is with the regular flagships, so there's no Exynos version.
The SD 8+ Gen 1 is a familiar beast, and we've seen it in a number of phones already. Samsung's Flip4 and Fold4 are the first foldables to feature it that we get to test, however, so it's still interesting how the form factor affects the numbers.
Galaxy Fold4s come in three storage configurations - our review sample is the base 256GB variant, and there are also 512GB and 1TB options. RAM is always 12GB.
The Fold4 posted predictably great results for CPU performance in both single-core and multi-core GeekBench - it's among the highest multi-core figures we've seen, too (though, obviously, not by any meaningful margin). For what it's worth, the Fold is always slightly ahead of the Flip.
Naturally, the Snapdragon 888-powered Oppo Find N is noticeably lower down the chart, and the similarly equipped Mate Xs 2 is even further below, underdelivering for its hardware. It remains to be seen where the Xiaomi Mix Fold 2 will rank - mostly for academic arguments.
Higher is better
Higher is better
In Antutu, the Fold's superiority over the Flip is even more pronounced, and the same goes for its advantage over the Find N and the Mate Xs 2. The Fold4's result is nearly exactly the same as what we got out of our Exynos S22 Ultra too. Other implementations of the SD 8+ Gen 1 do have a slight edge.
Higher is better
In graphics benchmarks, the Fold4 naturally posts very different scores depending on whether you're carrying out the test on the big display or on the cover screen. How relevant the cover screen results are for anything or anyone is debatable - it's not the most convenient setup for gaming - but here they are as well.
Higher is better
Higher is better
Higher is better
In the offscreen runs, the Fold4 proves to be a capable performer as well, posting scores up there with the best. With the phone folded, the results were again consistently slightly lower than when it's unfolded.
Higher is better
Higher is better
Higher is better
Higher is better
Similarly, we observed improved stability in sustained load benchmarks when we ran them on the big screen compared to the cover screen runs. The differences weren't huge but were consistent, and consistency is good. The CPU throttling test on the outer screen showed a pretty gradual performance ramp down and leveled off around the mid-70s, which isn't half-bad for these high-end chips in a body that, we imagine, can't be thermally constrained. The GPU is less of a stable performer, getting a 55% stability rating in 3D Mark Wild life stress test, though that is mostly par for the course in the flagship class.
Tip us
1.9m 150k
RSS
EV
Merch
Log in I forgot my password Sign up