The Kirin 9000 5G is still the top-god in Huawei's in-house chipset roster. The 5nm chip has a 1x3.13 GHz Cortex-A77 & 3x2.54 GHz Cortex-A77 & 4x2.05 GHz Cortex-A55 processor setup, alongside a potent Mali-G78 MP24 GPU. On top of that, there is the excellent Da Vinci NPU in its full-featured state, with two Big Cores and one Tiny Core. It chews through machine learning tasks.
The Mate X2 has a fast UFS 3.X controller, hooked up to either 256GB or 512GB of storage (256GB on our review unit) and 8GB of RAM. For connectivity, the Balong 5000 modem is baked into the chip and has a versatile Sub-6 5G support, both SA and NSA.
The thing about the Kirin 9000 5G, however, is that its ultimate fate is rather unclear. It is one of the most unfortunate victims of the US sanctions against Huawei. If industry chatter is to be believed, Huawei still somehow has sufficient supplies of the chip and even intends to use it in the upcoming Huawei P50 flagship device line. Perhaps even the next Mate 50 one as well. Availability concerns are not really much of a consideration for the Mate X2, though, seeing how it is a very limited-run device as a whole anyway.
Properly benchmarking the Mate X2 was no easy task, since we had to cover all of our bases and run all of the benchmarks on both the main big foldable display, as well as the cover one. We actually discovered a few interesting things, so you might want to keep on reading. Let's kick things off with some pure-CPU loads and GeekBench 5.
Higher is better
Higher is better
Unsurprisingly, the CPU setup in the Kirin 9000 5G gets outperformed by Qualcomm's latest Snapdragon 888 and Samsung's Exynos 2100. It is trading blows with the Snapdragon 865+. It outpaces the Dimensity 1000+ and, naturally, the Kirin 990 5G. Though not by a whole lot, mind you.
It does seem that the Mate X2 is leaving a bit of CPU performance on the table compared to the Mate 40 Pro, which runs the same chipset. We didn't find an option for enabling Performance mode on the Mate X2.
On the positive side, the Mate X2 has good thermal management, does not throttle in any major way and does not get overly hot under load.
On to AnTuTu and its more compound testing runs that take into account things like display resolution as well as memory and storage speed. It seems to be more favorable towards the Mate X2 overall. This is also the first test that showcases the delta between testing on the main and the cover display.
Higher is better
Continuing the same train of thought, we can move on to GPU tests and GFX where some other interesting observations can be made.
Higher is better
Higher is better
May we direct your attention to the off-screen tests where a huge variance can be observed between running on the main and cover display. This is a scenario where the display resolution is not at play. Looking at the numbers, our best guess is that Huawei is pushing the GPU and perhaps even the entire Kirin 9000 chipset less hard in certain scenarios. This is likely a strategic step to save on battery, and the behavior does persist in other off-screen runs.
Higher is better
Higher is better
However, in the GFXBench Car chase test (OpenGL 3.1), we can see a smaller variance in the off-screen test and a massive one in the on-screen scenario. Mind you, we ran all of these tests multiple times to verify the results.
Here is our best guess as to what is happening - we are still not giving up on our guess about the strategic power-saving strategy. Perhaps it's only active when rendering exceeds a certain FPS threshold (60fps or something else). As for the on-screen gap in frames, which we also confirmed, we believe that it's just a case of bad compatibility with the weird aspect of the internal display.
Higher is better
Higher is better
Higher is better
Higher is better
It is far from uncommon to experience graphics issues on the main display of the Mate X2 with certain games we tried, especially when in their default state where they are left to themselves to scale on to the entire display.
As far as our benchmarks go, in particular, AnTuTu 8's 3D portion clearly looked bugged, and so did Car Chase run in GFXBench. And before you ask, we did try to run AnTuTu 9, and that one failed to start the 3D portion altogether, further proving our point that many apps are simply not able to cope with the aspect ratio of the Mate X2. It's just a fact right now.
Higher is better
Generally, the newer a game and its rendering engine is, the less problems we seemed to experience with it in full-screen mode on the main display. For any app that did have rendering issues, Huawei's built-in App scaling feature fixed things right up. We are counting that as a win.
Taking all of that into consideration, we would say that the Mate X2 is far from the best mobile gaming device out there. The allure of the huge display is real, and indeed when a game works without issues, it is a glorious experience. However, many games had at least some minor issues scaling. Even if they are not functional in nature, graphics often end up looking stretched and weird. You can mitigate all of that, most of the time, by forcing scaling, but then a big portion of the 8-inch display gaming experience is lost.
The Mate X2 really shines in productivity, which is its raison d'etre. The raw performance for gaming is there, but in our experience, gaming has its ups and downs here.
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